Yacoby's Morrowind
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17 Dec 06 - Small Update

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Vampires
Werewolves
Vampires and Werewolves
Misc

Vampires
Vampire Load Order Example
Just demonstrates a example vampire load order

Major
Quests
Roleplaying
Visual
Clothing
Houses\Buildings
Bug Fixes\Improvements
Misc

Major Vampire Mods
Vampire Embrace
This ia a must get for all vampire players, it allows you to Embrace NPCs and turn them into vampires, aswell as many other fetures. Basicly it makes you feel as if you are a vampire, rather than a guy that can't walk in the sun

Vampire Realism
Adds many more fetures to vampirism, to many to mention them all, but it includes fetures that should have been in the game, like you have to stake vampires to kill them, and vampires take dammage in temples

Vampiric Hunger - Require Vampire Embrace
This mod adds blood hunger, scripted sun damage and many-many other changes for the vampire players to the game. It also makes it so the player isn't know to be a vampire unless (s)he does something stupid (Like drinking in the middle of a town)

 

Quests
Galur Rithari, The Rest of the Story
A mod about Galur Rithari, a Buoyant Armiger, who turned into a vampire

Quarra Clan
Adds 20 more quests for the Quarra clan, and +8 hours of gameplay

Suran Underworld
A quest mod, adds an new faction which you can lead to rise, the BloodFang Tong

Bloodlines
Adds a new faction, dedicated to maintaining the vampire clans Territories

The Underground
A very large mod, A lot of Quests, Adult Content - May cause large lag on low end computers

Castlevania
Slightly Uber, Possible conflict with Firmoth, A hack 'n' slash mod, some good atmospheric bits

 

Roleplaying
Vampiric Illusion - Requires Vampire Embrace & Vampiric Hunger III
In Vampiric Hunger III a vampire player is not recognized as vampire by default unless he does something stupid. This mod will let NPCs recognize the player as vampire by default, except he hides his vampiric features using magic or other means.

Diablerie
This mod lets you drink other vampires dry using the Vampire Embrace combat feeding feature and gain some of their powers. However, diablerie comes at a cost. It is shunned by the other vampires, do not expect your clan react friendly to a regular diablerizer

Scent of Blood
This mod allows your vampire character to distinguish the clan of other vampires by their scent.

 

Visual
Alien Slof's Vampire Faces
Very nice vampire faces, one for each race

MagicNakor's Vampiric Visages
A lot of vampire faces, multiple choices, for all races

Better Heads
This head replace has two different vampire faces for each race

Astarsis Head Replacers
These included some vampire faces (pretty, as with most of Astarsis's faces)

Better Vampire Argonian Heads
Adds better heads for the body texture Sil made for the argonians.

 

Clothing
Female Vampire Outfit
Adds a Vampire outfit to Morrowind

 

 

Housing/Buildings
Return of the Hellhouse
Two houses in one, one is the lovely crowley manor and the other is the terrible Hellhouse

Hellhouse X
An amazingly atmospheric house in hell

Balmora Expansion
A large expansion to Balmora, merging a lot of mods. it also has an "Undercity"

Vampiric Citadel
A very large stronghold/castle, not for level 40 under characters (There are level 90 vampires in there)

Dark Club Mod 1.0
Stand alone version of the club found in Balmora Expanded. Adds an underground club/bar in Balmora where they will turn you into a vampire...sell new drinks...train you or make spells and enchantments.

Your Seedy Hideout
This 'house mod' in Vivec Arena Sewers was inspired by Nosferatu Safe Haven from Vampire: Bloodlines. It's not big, but rather atmospheric and unique. It comes with a small ownership quest.

Vampire Lair
This plugin adds a vampire lair outside of Balmora via the Temple. The lair includes a bedroom, arena, summoning chamber, shop, torture/slave room, and a cave with goblins. You MUST be a vampire or else you will be attacked by certain creatures/NPCs

Vampire Hideout
T his mod was designed to partner with Cortex's awesome Vampire Embrace to give you a place to keep your ungodly army. You don't have to use Vampire Embrace. This mod unfortunaly requires several other mods to run correctly.

 

Bug Fixes\Improvements
Vampire Doors Bugfix
Removes the red ring around the screen acquired when Vampire characters move inside from the outside when taking sun damage.

Vampire Embrace & NPC Soultrapping Fix
Fixes the incompatibilty between Vampire Embrace and NPC Soultrapping

Vampire Fly Fix
This adds the vampire levitation spell to vampire that should have been added (It is in the editor)

Clan Quarra Quest Fix
The mod will fix the problems of anyone unable to receive the 2nd quest from Volrins Quarra

VE Companion Control - Requires Vampire Embrace and MWSE
Control following behaviour of your Vampire Embrace companions with a single keystroke. Tell your children, thralls and slaves to follow you, stay where they are or wander around without the need to open dialog.

VH Bloodreport - Requires Vampirc Hunger and MWSE
This mod allows you to quickly get your blood level without the need to use MGE

Vampiric Regeneration
This mod offers a balanced regeneration for vampires based on their blood level from Vampiric Hunger. In addition it changes the blood vials from Vampire Realism to store a dynamic amount of blood instead of the previous static 45 points.

Cattle Fix
In default Morrowind, you would get kicked out of your Vampire Clan if you killed ANY clans cattle, this fixes this

Vampire Hider
This mod removes the players Vampirism when you equip any helm, if you are not a vampire, it has no effect

Unofficial Morrowind Patch
Fixes various vampire related errors/bugs, including the adding a Vampire Levitation Spell and fixes for the quarra clan quests

Vampire Dreams Reduction
This is a simple plugin that reduces the likelihood of the player character being awoke by the Vampire Dreams.

Zzz (Vampires sleep calmly)
This simple mod stops Vampires having nightmares when they sleep or rest.

Vile Vampire Hider
This mod adds a small script to the Masque of Clavicus Vile that will hide your vampirism from NPCs. This is very useful even if you are using Vampire Embrace, as some mod quests aren't compatible with Vampire Embrace.

Aprogas's Vampire
Quest to allow vampires to trade with Telvanni....Vampires regenerate health/fatigue...Sun damage weather dependent

 

Misc
CharGen Vampire
Allows you to become a Vampire at the start of the game, it is incompatible with some Vamp mods

Incarnate
This mod, acording to the readme "breathes new life into the vampires of Vardenfell (so to speak)"

Vampire Alchemist
A vampire lurks in Maar Gan, yet she doesn't want to immediately fight you. She's more interested in trying out her alchemy on you, if you so choose. Basicly another way of becomeing a Vampire

 

 

Werewolves

Major
Roleplaying
Visual
Bug Fixes\Improvements


Major
Werewolf Clans of Vvardenfell
Adds werewolf clans to Morrowind, Makes it similar to vampire clans

Mcasmods Werewolves
Adds werewolves to Morrowind, you don't need bloodmoon but it is compatible with it

 

Roleplaying
RK Werewolves
Makes people forget you are a werewolf after a certain period of time, area based remembering

Werewolf Forget
Makes people forget you are a werewolf after a certain period of time, has a more complicated way of "Forgeting" but isn't area based

Were-Better
This mod is a very basic moon phase mod -basically you only have to change to werewolf form when the moon is full AFTER you beat the Bloodmoon main quest. Before you beat the bloodmoon main quest you will change every night. In addition to only changeging at full moon, this mod also gives a stat bonus to werewolves in human form, gives better rewards for the BM main quest and if you become a werewolf before the main quest, you are still able to do the main quest.

Were-Betterer
This includes all the features of Were-Better, but you only change to werewolf form every night in the middle of the bloodmoon main quest. Basically if you never touch the bloodmoon main quest you will only change when the moon is full. After you beat the main quest you will only change when the moon is full. Only DURING the main quest will you change every night.

Bloodmoon Werewolf Realism
Includes all the features from Were-Better. Bloodlust is based on willpower The higher your willpower the less NPCs you need to kill. If your willpower is really high you will not need to kill at all. You can also gain health instantaneously while in werewolf form by killing NPCs. All of the bloodmoon werewolf quests give you better rewards. You only change at the full moon except during the middle of the bloodmoon main quest. There is also a version of this mod that allows you to transform at will by tapping the sneak key, if your charcter is above level 20.

Visual
Wereskins
More werewolf skins (so you can chose which colour you want to be), the only downside is that all werewolves will be this color

Alternate Werewolf Textures
This mod allows you to chose between 9 werewolf skins, the only downside is that all werewolves will be this color.

Werewolf Re-Textures
Gives you 8 original werewolf re-textures, complete with matching first person hands

 

Bug Fixes\Improvements
Daggerfall Style Hircine Ring
This ring is useless to Non-werewolves, but it will block transformations of a werewolf

Werewolf Package
Two esp,
Werewolf Warning- gives you a message box a dawn or dusk approches to warn you of changing.
Werewolf at Will- Change into a werewolf whenever you want, but only after you have contracted lycanthropy and defeated Hircine.

CharGen Werewolf
Allows you to become a werewolf at the start of the game

Werewolf Evolution
Makes your werewolf skills dependant on your skills as a human

 

Misc
Werewolf Summon Amulet
This mod will add an amulet that when worn will summon a Werewolf to aid you (constant effect).

 

Vampires and Werewolves
Vampire Werewolf
This makes it possible to play as a vampire and a werewolf

Roosters Nest
A house mod with a feeding area for Vampires and Werewolves

Werewolf realism - Vampire Werewolf patch
This is a trivial fix which allows to play Sabregirl Werewolf Realism and Cortex Vampire Werewolf mods together. It requires Werewolf realism and Vampire Werewolf.

 

 

Misc
Scripted Spells
Allows you to transform into various creatures.

Carnithus Armamentarium
An evil armor mod